From Waves to Wellness: Exploring Health Equity through Medical Imaging Physics
The "From Waves to Wellness: Exploring Health Equity through Medical Imaging Physics" ETP is a three-day lesson designed for high school physics classes.
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The "From Waves to Wellness: Exploring Health Equity through Medical Imaging Physics" ETP is a three-day lesson designed for high school physics classes.
Health inequities are differences in health status between socially advantaged and less socially advantaged groups. These advantages are caused by systemic differences and barriers which lead to different health outcomes.
In this 2-week skills-based biotechnology unit, students will enhance their knowledge in biomanufacturing, particularly in determining impurities during drug development.
In this project, students will utilize industry-relevant data analysis skills to support their research project. Students will learn different statistical tools such as mean, standard deviation, and Student’s t-test to support their findings.
In this learning segment, students will build an understanding of how controlling for a single variable in an experiment can help determine a cause and effect relationship in that situation. Students will first practice identifying causes and effects in everyday life situations.
Students will work as teams and use principles of Design Thinking to help design and construct a model of a bird beak to best take advantage of the food available in a simulated environment.
At Genentech, I worked on different assays to build my own laboratory and analysis skills. I developed ways to improve the ELISA assay with my mentor. I used proper laboratory protocol to document when I perform an experiment.
My school spends half its professional development (PD) hours in self-selected committees. I lead a committee focused on practitioner research -- the Cycle of Inquiry Committee. This committee meets twice a month, for a total of two hours, and we have four release days during the school year.
Students will use the elements of Design Thinking to create the norms of the classroom. The 5 main steps of Design Thinking are: Empathize, Define, Ideate, Prototype, and Test.
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