Board Game Design Challenge
The goal of this ETP is to introduce and practice the engineering design process in a fun and high interest manner: by designing a board game which will help reinforce previously taught content.
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The goal of this ETP is to introduce and practice the engineering design process in a fun and high interest manner: by designing a board game which will help reinforce previously taught content.
The main objective of this lesson is to enable students to practice the engineering design process and recognize different actions as part of specific steps in the design process.
The goal of this ETP is to engage students with a hands-on engineering design challenge. Students will spend time designing, testing, and redesigning small-scale catapults. They will make two catapults: a prototype (what this lesson covers) and a final design (not included in this lesson).
The Gratta group is working on building a detector for neutrino interactions in liquid xenon. This phase of the project involves designing, building and testing a prototype detector as a proof-of-concept.
Students will work in teams to design solar powered vehicles that use common products. Examples of common products the students use for their solar vehicle include wheel assemblies and/or chassis. The purpose of the vehicle is to investigate collisions.
The recently adopted Next Generation Science Standards include both content and engineering standards. In order to encourage engineering thinking and design skills, a current adaptation lab was reworked to add an engineering component. Give Me a Beak!
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